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Tinker

Roblox Developer · Scripter · Systems

Contributed to Dungeon Quest, Islands, Arsenal, and more. I build worlds

0+

Years

0+

Projects

0B+

Visits

Dungeon Quest

Dungeon Quest

Combat system, ability framework, and loot drop mechanics.

Play
Islands

Islands

Crafting backend, inventory system, and trading infrastructure.

Play
Arsenal

Arsenal

Weapon balancing, hit registration, and kill-cam replay.

Play
Phantom Forces

Phantom Forces

Anti-cheat, server-side validation, and perf profiling.

Play
Mad City

Mad City

Vehicle physics, superpower abilities, and mission scripting.

Play
Bee Swarm Simulator

Bee Swarm Simulator

Bee stats engine, quest progression, and shop UI.

Play
💻

Gameplay Programming

Combat systems, movement mechanics, ability frameworks, and game logic in clean, optimized Luau.

🎨

UI/UX Design

Polished interfaces with smooth animations. Menus, HUDs, shops, and inventory screens players love.

🗄️

Backend Systems

DataStore architecture, player data management, remote events, and server-side validation.

Performance Optimization

Profiling, memory optimization, network efficiency, and lag reduction across all devices.

🧩

Game Design Consulting

Monetization strategy, game loop design, player retention mechanics, and analytics setup.

🚀

Full Game Development

End-to-end game creation from concept to launch. Scripting, UI, systems, testing, and support.

Building on Roblox since 2018

I've contributed to well-known games including Dungeon Quest, Islands, Arsenal, Phantom Forces, and Mad City. From gameplay systems to backend architecture — experiences with billions of visits.

My approach: clean code, player-first design, and obsessive attention to the details that make a game feel great.

-- CombatService.lua

local CombatService = {}

-- Handle damage with server validation

function CombatService:dealDamage(target, amount)

if not self:validateHit(target) then return end

target.Humanoid.Health -= amount

self:fireVFX(target.HumanoidRootPart)

end

2022 - Now

Freelance Developer

Working on major titles. Systems used by millions daily.

2019 - 2022

Indie Game Creator

Published originals with 100K+ visits. Learned DataStore patterns.

2018

Started Learning Luau

Built first working game in 3 months.

Skills & Tools

Scripting

LuauExpert
OOP / ModulesAdvanced
DataStores / ProfileServiceAdvanced

Systems

RemoteEvents / NetworkingExpert
UI/UX DesignAdvanced
TweenService / AnimationsAdvanced

Tools

Roblox StudioRojoGit BlenderRaycastingWally
Tinker

Let's Work Together

Available for commissions, collaborations, and team roles.

Typical response time: under 24 hours